ESL MAGIC GAMES. FOR KINDERGARTEN
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Jenny White

ESL MAGIC GAMES

FOR KINDERGARTEN

Fonts by «ParaType»





There are flashcard games, games with a ball and other activities. In the description of every game you will find step-by-step instructions how to make the game “work” for your students.


Contents

  1. ESL MAGIC GAMES
  2. MEET THE AUTHOR
    1. HOW CAN THIS BOOK HELP YOU?
    2. 5 MAGIC FEATURES OF OUR GAMES
  3. FLASHCARD GAMES
    1. Four Bags
    2. What is Missing? (New Variant)
    3. Two Chairs
    4. Say «Hello» to…
    5. Touch the Card
    6. Circle Snatch
    7. Penguins and Dolls, Switch!
    8. Magic Box
    9. Musical Chairs (New Variant)
    10. Touch Two Cards
    11. Snatch the Card
    12. What’s in My Envelope?
  4. BALL GAMES
    1. I Know 5 Words
    2. I Know 5 Words (Balloon Volleyball)
    3. Stop the Ball
    4. Count from 1 to 10
  5. OTHER GAMES AND ACTIVITIES
    1. Flying Cards
    2. Be Quiet Chant
    3. How Many Fingers?
    4. Games Lottery

MEET THE AUTHOR

JENNY WHITE

«I never teach my pupils. I only attempt to provide the conditions in which they can learn.»

Albert Einstein

TKT: CLIL Certificate (Cambridge University)

Certificate in Teaching IELTS (London TTC)

EMI Certificate (Cambridge University)

Award from American Council «For Outstanding Contributions to the Teaching of English and American Country Studies»

Winner of the contest for teachers of English «Fresh Vigor»


Jenny White has been teaching English since 1995. She worked in many countries with different age groups and came to the conclusion that games are the most powerful tool for teaching kindergarten kids.


In 2017 she moved into teacher training and started sharing her experience on YouTube. For more ESL games and teaching tips visit her channel ESL GAMES AND TEACHING TIPS WITH JENNY WHITE

HOW CAN THIS BOOK HELP YOU?

Dear Reader,


This book will help you master «classroom magic» — ESL games that engage ALL your students into learning English and turn ANY class into a perfect one, with all the goals achieved. There are twenty games and for every game information is presented in three sections.


In «PREPARATION» section you will find information about what you have to consider before playing the game: teaching goal, the number of students in your group, their level of English, type of the game, material and time needed.


In «INSTRUCTIONS» stage you will get detailed advice on what to say and what to do to help your students understand the rules and to create a warm, friendly atmosphere.


In «PROCEDURE» stage you are given a description of what the game looks like. There are also pictures to help you. You can read about ways of adapting the games for smaller or larger classes.


So, don’t waste a single moment! Turn the page, choose a game and enjoy it!


Yours,

Jenny White

5 MAGIC FEATURES OF OUR GAMES

MOTIVATING — The spirit of competition and excitement will make your students stay focused until the last minute!


AMUSING — Your students will never get tired and because playing game is a natural way for them to learn.


GOAL-ORIENTED — You will not play just for fun. By the end of any game your students will have made a great progress!


INTERACTIVE — No matter how large your group is, every students will get a chance to physically take part in the game! It will keep them «awake»!


COOL — Students will get a chance to win! What can make you feel happier than this sweet taste of victory?

FLASHCARD GAMES

Four Bags

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